Home › Forums › PeerfactSim Forum › AbstractChordNode returning the wrong neighbors › Reply To: AbstractChordNode returning the wrong neighbors
For everybody who has the same problem as Dennis (not everybody should
run into this problem), here the work-around, just replace the method
Dennis mentioned with the following one:
public INeighborDeterminator getNeighbors() {
return new INeighborDeterminator() {
@Override
public Collection<OverlayContact> getNeighbors() {
if (getChordRoutingTable() == null)
return Collections.emptySet();
return getChordRoutingTable().getNeighbors();
}
};